Wee Little City Builder Thing started as a tech test for context based tile maps but I fell in love with the thing.
The plan is to make a nice relaxing city builder/economy manager. Nice and casual, like a Sunday morning in front of the fire in winter, but with cars and wee little buildings and stuff.
Currently no dev build for this one. I am building it for Windows but think I'll switch over to Android soon. When I do I'll add a link to the APK.
I rebuilt the traffic system twice more and rebuilt the "building" system for this one. I also started adding the basis for the UI.
The car system is as good as I am going to get it and I've not seen any cars making a dash for freedom across the grass in a while so hopefully it is all done.
The building system is complete and I've added all the sprites as their own objects. It's just a matter of adding them all to the UI so they can be selected, then I can start building the economy system!
Again, retroactively building this dev log from number three. I put this video together to show some optimisation work I did on the way the cars drive. The initial system was abysmally inefficient so I totally rebuilt it. I ended up rebuilding it twice more after this.
I'm building this thing retroactively from dev log three so can't remember the specifics of the build outside of what is in the video. I remember having an awful lot of trouble getting the cars to not go off road.